Open Source game development tools for dlang
Hi! My name is Timur Gafarov, I'm an indie game developer from Russia. I'm creating a number of Open Source projects in D language.
dlib - all-in-one general-purpose library, a game developer's swiss army knife. It features game-oriented linear algebra, image processing and IO, audio processing and IO, containers, memory allocators, cross-platform threads and sockets, filesystem abstraction, XML parser, and much more
Dagon - 3D game engine based on OpenGL 4.0 and SDL2, featuring modern deferred renderer with HDR, PBR, post-processing, Blender exporter, real-time asset reloading
Atrium - a first-person game with physics based puzzles that uses dlib and dmech. Once Dagon is ready, Atrium will be ported to it.
That's is not all! Please, visit my GitHub profile to see all the stuff.
I'm creating these in my spare time, so the more support I get, the more time and effort I can spend. I believe that D is an excellent language for game development, and the only barrier that hinders its adoption is the lack of high-quality libraries and frameworks. Let's change this together - help me develop the best game engine for the benefit of entire D community!
All of my projects are licensed under the liberal Boost License that allows you to use their code in closed-source commercial products.
gecko0307 owns the following accounts on other platforms:
dlib 209 Updated 1 month ago
Allocators, I/O streams, math, geometry, image and audio processing for D
dagon 275 Updated 1 month ago
3D game engine for D
electronvolt 109 Updated 8 months ago
FPS with physics based puzzles
dagon-demo 17 Updated 2 years ago
Test app for Dagon 0.10
dmech 78 Updated 2 years ago
3D physics engine for D
box 11 Updated 7 years ago
Simple archive format with UTF-8 filenames
gecko0307 joined 5 years ago.