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gilzoide

Developing free software with a focus on usability

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Description

Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.

Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!

Linked Accounts

gilzoide owns the following accounts on other platforms:

Repositories

godot-dockable-container Stars 167 Updated 2 months ago

Dockable/tiling UI panels Container addon for Godot

godot-dispatch-queue Stars 33 Updated 3 months ago

Threaded and synchronous Dispatch Queues for Godot

godot-lua-pluginscript Stars 284 Updated 1 year ago

Godot PluginScript for the Lua language, currently based on LuaJIT's FFI

nested Stars 1 Updated 1 year ago

A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.

stringstream-lua Stars 0 Updated 1 year ago

An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing

molde Stars 6 Updated 1 year ago

Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support

high-level-gdnative Stars 18 Updated 1 year ago

Single header GDNative high level API for C/C++

pega-texto Stars 17 Updated 2 years ago

Single-file Parsing Expression Grammars (PEG) runtime engine for C

unity-playerloophelper Stars 1 Updated 3 years ago

Single file helper class for registering/unregistering systems in Unity's PlayerLoop.

raylib-meson-template Stars 13 Updated 3 years ago

Minimal template project for C/C++ applications using raylib built using Meson

inclua Stars 10 Updated 3 years ago

C to scripting languages wrapper generator, INitialy for binding C to LUA

c_api_extract-py Stars 4 Updated 3 years ago

Automatic extraction of C APIs from header files using Python and libclang

godot-input-key-event-grabber Stars 7 Updated 3 years ago

Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources

draw-over Stars 15 Updated 3 years ago

Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool

raise-and-shine Stars 5 Updated 3 years ago

Height map editor with automatic normal map generation for 2D textures

gargula Stars 4 Updated 3 years ago

Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC

bettercmath Stars 10 Updated 3 years ago

A -betterC compatible 3D math library for D

c-allocators Stars 2 Updated 3 years ago

A collection of public domain single-file custom allocators for C/C++

betterclist Stars 4 Updated 3 years ago

A -betterC compatible dynamic list backed by array for D

flyweightbyid Stars 0 Updated 3 years ago

A -betterC compatible Flyweight template based on explicit named ids for D

History

gilzoide joined 3 years ago.

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